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Daniel M Reynaud

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Full-Stack Web Developer

Daniel Macías R.

Web applications, APIs, geographic data, and games

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About

Who I am

I'm a Central American software developer who likes turning complicated problems into useful, dependable products. I build web applications and APIs, work with geographic data, and make games.

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Projects

A few things I've built

2026Frontend + backend API

Cuculcan

A full-stack geographic platform: an interactive React explorer backed by a Go API for importing, querying, and using Central American boundaries and administrative data.

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Stack

React
Go
PostgreSQL
Docker
Cuculcan preview
2023

Landmass Generator

An image generator designed to produce shapes resembling land and water masses found on Earth. Leveraging Perlin noise, alongside other mathematical formulas and constants, this tool generates diverse landmass patterns suitable for applications in worldbuilding and various hobbies.

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Stack

React
TypeScript
MUI
Landmass Generator preview
2025–2026

Mobookit

A cross-platform mobile game built in Godot for Android and iOS.

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Platform & engine

Godot
Android
iOS
Mobookit preview